
This is arguably even more productive as you could end up getting more ideas from the breaks in-between sessions. This would help ease that ‘completionist’ feeling by taking care of micro-tasks during the day and leaving the bigger objectives for the longer play sessions at home. Having the opportunity to take the experience on-the-go would allow players to take care of micro-tasks when they only have time for short playing sessions. This is where the benefit of having the game on Switch comes in: it would allow players to dive in and dive out seamlessly. At the very least, there’s an awesome instrumental soundtrack that will be sure to keep you at least half sane if things do go wrong. That feeling of satisfaction you get from having a park that’s running efficiently is exhilarating. It may sound overwhelming on paper, but this is really where the fun of the game comes in. There are so many little things to micromanage. Rides break down, employees and guests need to all be kept happy, the grounds need to constantly be cleaned, the scenery needs to look good to impress the visitors, and you even need to set-up security cameras and guards around the park to keep pickpockets and vandals in check. That’s what I like about the game-you’re never truly ‘done.’ There’s always something about your park that can be improved, which keeps you on your toes. One improvement that was made is that the AI park-goers are as complex as ever, which pushes each player to do their best to make the greatest park possible.
PLANET COASTER SWITCH DOWNLOAD
For instance, being able to download user creations is a big new feature. The core of the RCT- amusement park management formula is still present in Planet Coaster, but Frontier made some adjustments and new additions to keep things fresh. The one overall objective is to keep the park profitable, which is done by keeping your guests entertained and attracting new visitors. The goal of the game is to manage your own amusement park. Planet Coaster pretty much feels like the same game, albeit with a lot of modern advancements.
PLANET COASTER SWITCH SERIES
That happens to be the same game that got me into the series when I was a lot younger. Planet Coaster was developed by Frontier, which is the studio that worked on 2004’s Rollercoaster Coaster Tycoon 3. But, something tells me I’d have even more fun if it came to the Switch.
PLANET COASTER SWITCH PC
I did a review of the game for PC Gaming Enthusiast and gave it a 9.5/10 due to how much fun I had with it. But, there was another amusement park sim released that same year which did turn out to be great: Planet Coaster. Unfortunately, its reception hasn’t been too positive. The series has been around up until this day, with the latest-entry having just come back in 2016. Developed by Chris Sawyer Productions, this amusement park management sim is considered to be a classic. If you were a PC gamer in the early 2000s, chances are you remember Rollercoaster Tycoon. In this article, I’ll be talking about Planet Coaster from Frontier. In other words, this is just an OPINION PIECE. ‘A Switch Surprise’ is a series of articles discussing games that I think should come to the Nintendo Switch.
